Patch notes of August 31, 2021

Publié le 31/08/2021.

Patch notes of August 31, 2021 image

These patch notes represent general changes made to the Live version of Nightmare.

 

Bug fixes

  • Fixed Clucky's glitchy movement and changed location of event tile so there were no collision issues,
  • Fixed the Golden pots leaving behind invisible walls when destroyed,
  • Fixed Pirate Cove map posted in Bug reports,
  • Stone pickaxe fixed. Had tailoring needed instead of mining  posted in Bug reports,
  • Fixed Steel Axe to be used at Woodcutting 30,
  • Fixed Steel Scythe to be used at Harvesting 30,
  • Fixed Steel Pickaxe to be used at Mining 30,
  • Fixed Stone Scythe to be used at Harvesting 10,
  • Fixed Stone Axe to be used at Woodcutting 10,
  • Quests that rewarded duplicates now reward 1 item,
  • Quest "Flower Delivery" now works,
  • King's dialogue fixed,
  • Water in Frost Castle fixed,
  • Flurry of feathers fixed,
  • King's bedroom map has been fixed,
  • Solved dialogue for Crypt puzzle now visible,
  • Dock near Shadow Coalition den now has proper collision,
  • Dancing cave map errors fixed,
  • Earth Cave F2 map errors fixed,
  • Ice Pyramid sliding puzzle fixed,
  • Collision error in Kimchi Underground fixed,
  • Headgear that had clipping issues set to "Remove Hair",
  • Castle Cellars raid map collision fixed,
  • Fixed exit from Sewers to Odium,
  • Odium Sewers raid map collision fixed,
  • Cursed Manor raid map collision fixed,
  • Shore Cavern collision issues fixed,
  • Ancient Prison raid map collision fixed,
  • Killer Maze collision fixed,
  • Necromancy Scepter class requirements fixed,
  • Earth Cave F1 grapple hook location fixed,
  • Earth Cave F2 grapple hook location fixed,
  • Emberwood Monastery collision & maps fixed,
  • Dunlop's Mansion map collision fixed,
  • Vampiric Bloodline fixed to say "Quest: Vampiric Bloodline updated!" only once,
  • Invisible block removed near Guard Tower,
  • Fixed moving a pet in your inventory causing the server to crash,
  • Fixed Quest Item Rewards not displaying properly.
 

Updating descriptions

  • Updated the description for those missing them,
  • Cleric spells updated to list correct level,
  • Assassin spells updated to list correct level,
  • Arcanist spells updated to list correct level,
  • Spellblade spells updated to list correct level,
  • Monk spells updated to list correct level,
  • Paladin spells updated to list correct level,
  • Description on Fey Contract updated,
  • Scythe description updated,

 

Global Changes 

  • Added Bestiary,
  • Changed Raid portal event tile in Regal mines Boss from Odium Sewer to Regal Heights Mine,
  • Mythical items can now be sold,
  • Leather Bandana changed to Leather Hat,
  • Sheep respawn set to 30,000 seconds,
  • Class trainers now buy back books,
  • Boar respawn set to 60,000 seconds,
  • Candy icon is now set,
  • Clucky will now reward only one amulet,
  • Raw pork now stacks,
  • Button is trader's pass has been removed,
  • Bamboo gives harvesting experience instead of woodcutting,
  • Ship master now has a "Goodbye" option,
  • Pirate Guard sprites & events update,
  • Orc Berzerker respawn set to 60,000 seconds,
  • Bosses now spawn in all dungeons set for release,
  • Earl the Grey will now give dialogue between tasks,
  • Trader Hauberk is now wearable at level 5 instead of 10,
  • Rabbits in Odium pet shop are now visible,
  • This Means War now gives single reward as intended,
  • "Cleaning Up The Town" quest now includes "Red Jelli" in description,
  • "Cleanse The Evil" now rewards 1 ring instead of 2,
  • Transylvania Mansion library map name updated,
  • Updated prices of potions at Den Shop to match Odium prices,
  • Updated Deadwood Tree. could be 1 hit and instant respawned. set to default 60000 MS and gave it 500 HP(can be altered later),
  • Added sprites to Golem Lord and Raptor pet,
  • Added the sprites to the invisible rabbits in pet shop,
  • Added all Angel, Dragon, Jester, Raven cosmetics,
  • Removed Blue "?" from Clucky when he has transformed back to human,
  • Increased Enchanted Mimic respawn to default 60000ms,
  • Removed Blue "?" from NPC Frank at Dancing Rivers once quest completed,
  • Added a sign for the Ancient Prison trapdoor and fixed my typo,
  • Added a chance to craft rare items which increases with proficiency in that skill,
  • Added a chance to fail crafting which decreases with proficiency in that skill,
  • Added the possibility to see our progress in the tradeskills.
 
 

Class Changes

 

Paladins

  • Scaling increased to 125%,
  • Ranged increased to 7 tiles for all abilities,
  • Holy Light now blinds targets & does aoe damage (Ideally this will heal allies as well),
  • Judgement no longer blinds targets,
  • Slow on Judgement is now -60 + -25%.

 

Arcanist

  • Scaling increased to 125%,
  • Ranged increased to 10 tiles for all abilities,
  • Dmg on Bolt reduced to 15HP,
  • Dmg on Cryogenics reduced to 35HP,
  • Dmg on Eruption reduced to 25HP,
  • Dmg on Maelstrom reduced to 50HP,
  • Mana Shield now gives a 250MP shield (was 50HP),
  • Scaling on Mana Shield increased to 150%,
  • Dmg on Meteor Shower reduced to 150HP,
  • Dmg on Word Of Death reduced to 100HP.

 

Berserker 

  • Scaling increased to 125%,
  • Ranged increased to 7 tiles for all abilities,
  • Axe Throw cool-down reduced to 10s,
  • Axe Throw dmg increased to 25HP,
  • Axe Throw bleed dmg added at 25HP every 1s for 5s,
  • Berzerker's Fortitude DEF buff increased to 25 + 10% DEF,
  • Berzerker's Fortitude MR buff increased to 30 + 15% MR,
  • Brute Force now heals 50HP every 1s for 10s,
  • Hunter's Net cast range increased to 7 tiles,
  • Hunter's Net cool-down reduced to 20s,
  • Hunter's Net dmg increased to 50HP,
  • Hunter's Net duration increased to 4s,
  • Roar hit radius increased to 5 tiles,
  • Roar cool-down reduced to 5s,
  • Savage Fury cool-down reduced to 15s,
  • Savage Fury Attk buff increased to 35 + 15%,
  • Savage Fury Speed buff increased to 50 + 25%,
  • Unleash The Beast DEF increased to 50 +25%,
  • Unleash The Beast MR increased to 25 +15%,
  • Unleash The Beast duration increased to 15s,
  • Unleash The Beast heal increased to 500HP.

 

Cleric

  • Scaling increased to 125%, except for Healing Pulse which is 150%,
  • Range increased to 10 tiles for all abilities,
  • Angel's Grace cool-down reduced to 18s,
  • Angel's Grace DEF buff increased to 15 +50%,
  • Angel's Grace MR buff increased to 15 +50%,
  • Angel's Grace SPD buff increased to 15 +50%,
  • Divine Soul cool-down reduced to 25s,
  • Divine Soul Magic buff increased to 30 +15%,
  • Divine Soul Magic Resist buff increased to 30 +15%,
  • Healing Pulse cool-down reduced to 7s,
  • Healing Pulse heal increased to 250HP,
  • Light Prism cool-down reduced to 12s,
  • Light Prism dmg increased to 50HP,
  • Light Prism hit radius increased to 3 tiles,
  • Light Prism snare duration increased to 4s,
  • Pillar Of Light hit radius increased to 10 tiles,
  • Pillar Of Light cool-down reduced to 20s,
  • Pillar Of Light heal increased to 50HP every 1/2s for 5s,
  • Pillar Of Light duration increased to 5s,
  • Pillar Of Light DEF buff increased to 25 +15%,
  • Pillar Of Light MR buff increased to 25 +15%,
  • Revive cool-down reduced to 30s,
  • Revive heal increased to 100HP every 1/2s for 5s,
  • Shield Of Light cool-down reduced to 16s,
  • Shield Of Light shield increased to 999HP.
 

Sniper

  • Scaling increased to 125%,
  • Flurry Of Feathers duration increased to 12,
  • s Frost Shot Dmg increased to 20HP,
  • Piercing Arrow Dmg increased to 100HP,
  • Piercing Arrow Crit Rate increased to 30%,
  • Poison Arrows Dmg increased to 35HP,
  • Poison Arrows Attk buff increased to 25 +15%,
  • Poison Arrows Speed increased to 40 +20%,
  • Poison Arrows duration increased to 3s,
  • Snipe cast range decreased to 15 tiles,
  • Snipe Dmg increased to 200HP.
 

Website

  • Add screenshots by players features,
  • Add public username for your Magework Account,
  • Convert playing time to days, hours, minutes and seconds,
  • Correction of article urls.

 

- Nightmare development Team

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